Find The Needle Wiki›Research & upgrades

FIND THE NEEDLE / ARTICLE DIRECTORY

Research & upgrades

123 articles

Research & upgrades

Easy Swing

Each level makes digging use 8% less stamina.

7 properties →
Research & upgrades

Electricity

Unlocks the Hay Generator ($150) and Power Poles ($45). The generator burns hay and makes 6 kW. Machines within 6 m of a pole get power. Belts do not

7 properties →
Research & upgrades

Enclosed Conveyor Plans

Unlocks enclosed conveyors, $12 a metre. Cargo travels hidden inside, which saves performance in large factories. Buckets and tools cannot enter.

6 properties →
Research & upgrades

Extend the Shed

This technology has multiple packaged definitions. Their values and descriptions are listed separately below; the enclosing runtime conditions were no

20 properties →
Research & upgrades

Faster Belt Motor

Each level makes all belts 45% faster, including ones already built.

8 properties →
Research & upgrades

Faster Compressor

Each level makes every compressor 8% faster.

8 properties →
Research & upgrades

Faster Drum

Each level makes every pulper 8% faster. A faster pulper also uses water faster.

8 properties →
Research & upgrades

Faster Feed Disc Press

Each level makes every feed disc press 8% faster. It also uses hay and eco bricks faster.

8 properties →
Research & upgrades

Faster Grinding

Each level makes every pelletizer 8% faster.

8 properties →
Research & upgrades

Faster Rake

Each level makes every rake 8% faster.

8 properties →
Research & upgrades

Faster Rotors

Each level makes every drone fly, climb and lift 25% faster.

8 properties →
Research & upgrades

Faster Silo Output

Each level raises the silo's top speed by 20 loads a minute.

8 properties →
Research & upgrades

Faster Winder

Each level makes every paper mill 8% faster. It also uses pulp slabs faster.

8 properties →
Research & upgrades

Faster Wrapper

Each level makes every wrapper 8% faster. It always keeps up with a compressor of the same level.

8 properties →
Research & upgrades

Feed Disc Press Plans

Unlocks the Feed Disc Press, $1400. Presses hay from one belt and eco bricks from another into feed discs. The loose hay in a feed disc sells for 4.20

6 properties →
Research & upgrades

Finer Paper

Each level makes paper rolls sell for more.

7 properties →
Research & upgrades

Fuller Silo Loads

Each level puts 25% more loose hay into every load the silo lets out. Bales and eco bricks do not change.

8 properties →
Research & upgrades

Gas Plant Plans

Gas Plant Plans is a research entry in the power branch. Its recorded costs, rank values and prerequisite research are collected below.

6 properties →
Research & upgrades

Grippy Boots

Your boots grip the rubber, so a running belt no longer pushes you along. Walk on your belts any way you like.

6 properties →
Research & upgrades

Hay Drone Plans

Unlocks the Hay Drone, $200. Each extra drone costs 1.45x the last. Give it a zone on the pile and a drop point up to 12 m away: it digs the zone and

6 properties →
Research & upgrades

Hay Lift

Hay Lift is a research entry in the structures branch. Its recorded costs, rank values and prerequisite research are collected below.

6 properties →
Research & upgrades

Hay Silo Plans

Hay Silo Plans is a research entry in the plant branch. Its recorded costs, rank values and prerequisite research are collected below.

6 properties →
Research & upgrades

Hay Stairs

Hay Stairs is a research entry in the structures branch. Its recorded costs, rank values and prerequisite research are collected below.

6 properties →
Research & upgrades

Jetpack

You wear a jetpack. Jump, then hold jump in the air to fly. A full tank lasts 10 seconds and refills in about 8 seconds after you land. Hold an eco br

6 properties →
Research & upgrades

Larger Bale Chamber

Each level puts 25% more hay into every bale, so each bale is worth more.

8 properties →
Research & upgrades

Lighter

Lighter is a research entry in the handling branch. Its recorded costs, rank values and prerequisite research are collected below.

6 properties →
Research & upgrades

Long-Reach Arm Plans

Long-Reach Arm Plans is a research entry in the automation branch. Its recorded costs, rank values and prerequisite research are collected below.

5 properties →
Research & upgrades

Longer Drops

Each level lets poles and cable boxes power machines 1 m further away.

8 properties →
Research & upgrades

Longer Range

Each level lets every drone work 3.6 m farther from its pad, and makes its zone 0.5 m bigger.

8 properties →
Research & upgrades

Longer Reach

Each level lets you pick things up from 30 cm further away.

7 properties →
Research & upgrades

Longer Spans

Each level lets poles and cable boxes connect from 1.5 m further apart.

8 properties →
Research & upgrades

Longer Tape Measure

Each level lets you place buildings 50 cm further away.

7 properties →
Research & upgrades

Metal Detector

Metal Detector is a research entry in the prospecting branch. Its recorded costs, rank values and prerequisite research are collected below.

6 properties →
Research & upgrades

Needle Cabinet

Needle Cabinet is a research entry in the prospecting branch. Its recorded costs, rank values and prerequisite research are collected below.

6 properties →
Research & upgrades

Overflow Arm

An arm can leave a belt alone while it moves, and only take from it when the belt gets stuck. Tick it under TAKE FROM on the arm.

6 properties →
Research & upgrades

Paint Board

Unlocks the Paint Board, $35. Hold left click to draw and right click to erase.

6 properties →